The main advice here is to make a reasonable amount of eye contact with the interviewer and try to be engaging so that you demonstrate your interest in the role. . We never take money from vendors during our research phase and rely heavily on experts to refine our recommendations. Web01.12.2022 Notification regarding Hon'ble Mr. Justice A. Bimol Singh will not hold Court on 2nd December, 2022. Mobile gaming makes up almost half (49%) of the total market with a combined smartphone and tablet gaming revenue of $86.3 billion for 2020. The market is projected to grow from USD 6.87 billion in 2022 to USD 14.58 billion by 2029, exhibiting a CAGR of 11.3% during the forecast period. According to webinar engagement statistics, the webinar duration should be up to 50 minutes. The first Starbucks opened in 1971, and called it Starbucks Coffee, Tea, and Spices (Rewind & Capture).Starbuck was the name of the first-mate of the whale-ship Pequod, the ship in Moby Dick (Rewind & Having a complex sign-up process can low down the number of registrants. Meeting Statistics FAQ. 14. About 33% of companies undervalue the benefit of using social networks as a workplace collaboration tool. 69% of the webinar attendees find resources beneficial when they watch webinars. But whos to say back to the office is best? Thats a value increase of 36%. This is so theyre all asking the same questions and given a fair chance at evaluating each candidate's answers. Online job interviews have been rising in popularity throughout the 2010s, and in response to the COVID-19 pandemic, even more companies have turned to virtual interviewing. Namely, 22% of recruiters noted weak handshakes as a major body language mistake, whereas 8% were put off by handshakes that were too firm. The study found that 25% of employees aged 18 to 29 used video conferencing on a daily basis at work, and 51% of survey respondents thought that companies using video conferencing were more innovative. 12 Best Forms Automation Software For Small Business. The state of the multi-billion dollar console gaming market. 15 Best Accounting Software Systems for Your Business. If you are looking for AI or ML or live (two-way) video interviews, Hireflix will not be helpful for you since they focus exclusively in one-way video interviewing. And weve hopped many of those hurdles with communication and online collaboration tools. As earlier mentioned, China has 665 million gamers in 2020, the biggest number of gamers in the APAC region and the world (Statista, 2020). This article explores the number of video gamers, the biggest gaming markets, and other aspects of the gaming industry, including the impact of COVID-19, by digging deep into the categories below: As almost the entire world was brought to a standstill because of COVID-19, almost half of the worlds population had become more engaged in games. Lowes, Lionsgate, Samsung, Bears, US Foods, United Nations. Their 10 years of HR Tech experience makes their reviews the best in the industry! Their machine learning algorithms sift through thousands of videos to reveal the profiles that align with your requirements. Around 82% of people like to have live questions and answer sessions at the end of the webinar. The majority say they do their best work remotely. On the other hand, players from the Asia Pacific comprise the bulk of the global player population. (2020, March 10). . Individuals are less likely to engage in workplace collaboration during recessions. Married people work longer hours at home (7-8 hrs/day) than they do in the office (5-6 hrs/day). Men and women feel the effects of working from home in different ways. When this is taken into account, its clear why employers prefer hiring through referrals, as its much more cost-efficient. Large enterprises who frequently have hiring needs. The majority of employees feel that workplace collaboration is lacking at their company. Only 53% would be happy doing so, vs the average 65%. Millennials and Gen Z will comprise 75% of the global workforce by 2025. Although workplace collaboration has been shown to improve productivity, online collaboration tools can lead to increased distractions in the workplace. In fact, most employees blame workplace failures on the lack of collaboration. video interviewing, applicant tracking, skill assessments, scheduling, and more.. For further analysis, we broke down the data in the following ways: Her decision to focus on these two industries was spurred by their explosive growth in the last decade, much of it she attributes to the emergence of disruptive technologies and the quick adoption by businesses that were quick to recognize their values to their organizations. Lets face it, in most cases you know within the first 5 minutes of a phone screen whether or not you want to move someone forward. They use the stimulator feature to make it live on the webinar day. This medium of pre-employment testing ensures that more applicants get a chance to answer interview questions that showcase their skills beyond the resume, but that the interview process doesnt end up taking more time from talent acquisition team/hiring managers. Are we missing something on this page? Their customer base includes Samsung, Kraft Heinz and KPMG. While the format will very much depend on the company youre interviewing for, you should expect to be asked many common job interview questions, including your education and employment history, as well as why youd be a good fit for the advertised position. Unless something happened and the interview had to be ended early, its usually not a good sign if the interview is shorter than the scheduled time slot. Web01.12.2022 Notification regarding Hon'ble Mr. Justice A. Bimol Singh will not hold Court on 2nd December, 2022. Individuals who work in collaborative settings at work are more than 50% more effective at completing tasks than those who work independently. To understand how employees feel about working remotely, we surveyed 400 people who performed their full-time job from home during the past year. Communicating In The Modern Workplace. Accessed on 8/8/2021. 43% of employees worry that working remotely will impact their career progression, 50% of remote workers say they dont get as much feedback as they did when they worked in the office, 78% of remote employees would like more training from their employers, 33% of employers are actively considering employee experience as a clear mandate at the C-suite level, largely as a result of the pandemics effect on the workplace, 90% of IT professionals believe remote work poses a security risk, 54% of IT professionals believe remote workers pose a greater security risk than onsite employees, 42% of remote workers younger than 50 say they struggle with feeling motivated to do their work, 38% of remote workers younger than 50 say they struggle to get their work done without interruptions, 50% of parents who work remotely say its difficult to work without interruptions, About 4 in 10 mothers say its now harder to balance work and family responsibilities, 27% of remote employees say their biggest struggle is unplugging at the end of the workday, 16% rate loneliness as their biggest work-from-home struggle, 80% of remote employees would consider leaving their job for a company that focused more on employees mental health, Remote employees list as their top picks for employment perks: office furniture stipend; lunch delivery allowance; choice of a training course; streaming service subscription; office supply gift basket, 80% of remote employees say their employer does not pay for their home internet, 72% of remote employees say their employer does not cover the cost of a coworking membership, 62% of remote workers pay between $1 and $100 per month for access to a coworking space, 61% of remote workers feel additional training would enable them to perform better in their role, 87% of remote employees would be more likely to complete training if they were allowed dedicated time for it during their working hours, A majority of remote employees want training in hard skills (80%) and soft skills (53%). Brazen is an easy-to-use virtual career fairs platform. A recent survey from the Martec Group, which conducts market research, shows that nearly 70% of employers reported lacking expertise in 2017. Over the last 20 years, workplace collaboration has increased by at least 50%. 63% of remote workers feel fine with the amount of time they spend on video calls or online conferencing (Pew Research). Meanwhile, 10% of Americans said they plan to buy either an Xbox Series X or an Xbox Series S. (CivicScience, 2020), 77% of active console players belong to Gen Alpha and Gen Z. (Statista, 2020), By 2023, the number of gamers worldwide will exceed three billion. Below well break down our research on online teamwork and collaboration statistics: More than 50% of workers in the United States say their jobs are reliant on collaboration. However, they should by no means be taken as gospel, as something that applies to one industry as a whole wont necessarily apply to every particular situation. The tone of their voice is a reflection of how they feel. Thanks for signing up, we send our newsletter every Tuesday and Thursday! Japan, the Republic of Korea, and Germany complete the top 5 biggest gaming markets. Now, as we enter 2022, return-to-office plans are being finalized and employees are being summoned back to their desks. Zoom Rooms is the original software-based conference room solution used around the world in board, conference, huddle, and training rooms, as well as executive Combined revenues for the three countries surpass the revenues of the remaining countries put together. Average Revenue Per User (ARPU). Read on the latest PR statistics discussing the industry's revenue, favorite marketing and communication tools of PR pros, and more! Wrike. Some of the most popular video interviewing software solutions used by HR are VidCruiter, MyInterview, SparkHire, AllyO, HireVue, OutMatch, Harver, RecRight, and Interviewer. We appreciate Willo has transparent pricing that is also accessible to SMBs. In addition to the annual pricing quoted above, they do have month to month plans (annual plans get a 50% discount). The highest percentage of productive employees in 2020 (after remote work) was 87%, 76% of employees avoid the office when they need to get important work done. One in three companies undervalues social networks as a professional collaboration tool even though research shows that every generation values social tools at work. This compilation of video game demographics statistics will give you a glimpse of the profile of todays typical gamer. No votes so far! Have a great day. The platform has received over 5,000,000 candidate videos to date. The figures vary depending on the source and demographics counted but it is estimated that 3 out of 4 Americans play video games on various consoles with more than half playing on mobile phones. This is especially true during COVID-19 where coming face to face with people can be dangerous. That leaves 38.3% of those who dont get invited to an interview at all after 10 applications. Seventeen percent have a household income of under $50,000. Not only are remote employees less expensive and more productive, but if work-from-home statistics are to be believed, theyre happier too. In fact, the lack of feature bloat is somewhat desirable as youll find if you check out their free trial. You can literally be sending candidates invites within 15 minutes to branded virtual interview experiences. United Nations, IcelandAir, Chick-fil-A, CoinGecko, TravelPerk, and hundreds more. On the other hand, the choice of single-player or multiplayer largely varies depending on the age and gender of the player. After we finished our own survey, we did a deep dive into the existing data to discover valuable insights about the future of both traditional and remote work. Of those same employees, 54% would be less willing to go the extra mile. As you'll see in the below video / spreadsheet, we can save a lot of time and therefore money by using video interview software. Top Facts and Stats on Interview Statistics in the US (Editors Pick), First Impression Job Interview Statistics, including a well-written cover letter when submitting your resume, statistics regarding employee satisfaction, National Association of Colleges and Employers. Brazen is best suited for large organizations, universities, and companies with frequent and high-volume hiring needs. The study found that 25% of employees aged 18 to 29 used video conferencing on a daily basis at work, and 51% of survey respondents thought that companies using video conferencing were more innovative. 32. Thats it! Prior to the COVID crisis, employees spent 43% of their workweek collaborating. However, Germans spend the most hours each week playing video games while Japanese players have the longest consecutive playing sessions. 17% of employees say remote work put a strain on their family relationships. 13% of employees say theyd like to work entirely from home. 30 Mind-Blowing Interview Statistics to Get You Going in 2022. Your experience on this site will be improved by allowing cookies. There are multiple networking booths for events where attendees can talk to employers via text, voice, or chat. As the great, global WFH experiment continues, one thing is clear: the future of the office looks a lot different now than it did pre-pandemic. Exchanges are facilitated through credit and debit card transactions. Overall worldwide eSports market revenue in 2020 is $950.3 million, with a total global audience size of 495 million in 2020. Source: Visual Capitalist/Washington Post (2020). Why is Starbucks called Starbucks? You only have 7 seconds to make a good first impression. (2020). So smile, shake hands, speak clearly, and be as genuine as you can be. About 75% of employees rate teamwork and collaboration as being very important. The average number of people who tend to apply for a single job is 118, while only 20% of them get invited to an interview. 39. The compressed data format usually conforms to a standard video coding 75% of B2B professionals admit that webinars help to low down cost-per-lead in marketing. Dropping in an hour to 5 hours a day, gamers worldwide spent an average of 6.33 hours a week playing video games in 2020, a considerable 11% drop from 2019s 7.11 hours (Limelight, 2020). Video Conferencing Software; Content Management Software; CRM Software. Consistent feedback is one of the first things to fall by the wayside when transitioning to remote work. Overall, remote workers report a positive employee experience, job satisfaction, and work-life balance. What else is there in store for cable TV subscribers? In its initial days when webcams were not embedded with home computers, HireVue generated the majority of its revenue from selling webcams.. You can use it to have high-quality video conversations in real time and as a part of broader user flows within their recruitment solution. While hosting your webinar, make sure to use the proper technique so that people can attend them using a desktop.. 24. Research on collaboration in the online labor force has shown a couple of things. This is a concern for many WFH employees. With all of the changes, struggles, and victories in the world of remote work, recruiters and talent management professionals still have a big job ahead of them. When working from home, the majority of employees (29%) spend between 7 to 8 hours per day on work. When it comes to creating online events, their team would give you a step-by-step walkthrough of the entire process. U.S. The major factors contributing to the growth are the emerging trend of remote working, geographically scattered business operations, and increased globalization So, next time youre wondering how many applicants get interviews, know that its roughly only 1 in 5. However we may earn a fee if you click on vendor links on this page. The most recent mobile gaming statistics show that mobile gaming has a significant share in the gaming industry. "35+ Compelling Workplace Collaboration Statistics [2022]: The Importance Of Teamwork" Zippia.com. This includes 34% who ignore emails from HR, Employees waste an average of 13 hours (28% of their work week) managing emails. Read our article on the same. 25+ languages spoken within the RecRight team, 84% of candidates self-schedule within 24 hours, 91% of candidates see employers as more desirable, Video interviews mean that companies can continue to interview despite the COVID-19 pandemic, Video interview software drastically decreases the amount of time that teams spend screening candidates, Video screening can be much more effective than a phone screen when evaluating candidates, and lead to more quality in person interviews, Video interviewing tools can directly integrate with your, Video interviewing software allows companies to screen more applicants and therefore not pass on candidates due to a lack of time, Video interviews allow candidates to move through the hiring funnel when their busy schedules dont allow them to meet in person, Video interview software can standardize the interview process, and increase collaboration between recruiters and hiring managers, Standardizing the process means less bias, and better assessments of applicants, Video interviews mean less time playing phone tag to setup a time to screen candidates, resulting in a better candidate experience, Screening tools like video interviewing can decrease time to hire as more applicants are let into the talent funnel, Employers can increase the candidate experience through offering interview tips to job seekers, allowing them to showcase more than just their resumes, Automated email cadences throughout the hiring process allows employers to showcase their employer brand, and set the right expectations with job seekers, Artificial intelligence is allowing human resources teams to conduct more in depth assessments in an automated fashion, Email automation throughout the interview process. Phone and video interviews can be brief, but theyre expected to last at least 20-25 minutes. It's easy to switch between text and video, even with multiple candidates at once. Yes, its scary. 54% of employees prefer meeting a colleague via video call. 3. There were 2.69 billion video game players worldwide in 2020. The average number of webinars that take place in a year is 23-25. Video game monetization has extended to other avenues such as Esports and streaming gameplay on YouTube and Twitch. Email is the most effective and powerful tool for marketing webinars. Nonetheless, gaming vendors will definitely search high and low to keep their clients engaged in their game offerings, which is among the major challenges for industry players once the health outbreak is through. According to research, online employees spend 62% of their time focusing, 27% of their time collaborating, 6% of their time learning, and 5% of their time socializing. Avature comes with a recruiter mobile app that allows key stakeholders to perform several recruiting tasks while on the go. This means 242,000 more workers left their employers in August than in the previous month. An international study performed by Deloitte found that workplace collaboration saves companies thousands of dollars per employee. 2021 figures are forecast to reach 2.81 billion gamers that will earn the global games market an estimated $189.3 billion. 91% of people think that having pre-recorded webinars save plenty of time and energy. Even now that the pandemic is almost over and social distancing is no longer being enforced, many recruiters are still using this interview method due to the convenience and efficiency that it offers. Their team comes up with updates on a frequent basis and not only asks for client feedback but also takes end-user feedback into mind when rolling out new features. Then, do your research on the company and the role you're applying for. As a leader in her field, Elsie is best known for her work as a Reporter for The Southampton Press, but she can also be credited with contributions to Long Island Pulse Magazine and Hamptons Online. As a whole, respondents prefer 3 days per week. VidCruiter doesnt have a lot of pre-built integration options with HRIS/Payroll systems. (Newzoo, 2020), 22% of tweens and teens in the US play video games on a smartphone while 22% play on a tablet. During this time, the number of viewers in Twitch, which is mainly a platform for streaming video games, increased. For some companies ARPU is especially useful for measuring collaboration, as it shows growth among clients, users, or subscribers. We hope it allows your recruiting team to stay nimble and keep moving talent through the funnel despite work-from-home and social distancing protocols. Recright is most suitable for medium and large-size companies. If an interview lasts 15 minutes or less, it's probably not a good one. Ali, A. 20% of remote workers dont miss the office social scene. How much does collaboration increase productivity? Cable TV subscriber stats in 2022 indicate there will be a 28% fall in the number of paid TV subscriptions between 2013 and 2023. Better yet, join our expert council and lend your expertise! As per the On24 survey, 10% of people register on the day of the webinar. What percentage of applicants get an interview? If youre considering putting on a webinar, youll want to know some webinar statistics. According to the Bureau of Labor Statistics, the unemployment rate in the US fell to 3.5%, thus returning to pre-pandemic levels. In fact, 52% of American workers rate workplace collaboration as very important. A smaller proportion of entry-level workers feel that teamwork is very important compared to senior and executive roles. Brazen makes networking easier. Research shows that 31% of businesses preferred to use Microsoft Teams, 27% of businesses preferred to use Microsoft Skype for Business, 21% of businesses preferred to use Google Chat, 15% of businesses preferred to use Cisco WebEx Teams, and 13% of businesses preferred to use Zoom. (Source: Starry) Only 65% pay However, its important to understand that interviewers are trained to recognize discrepancies. Companies who simply send candidates a link to take a video interview are not going to be successful. If youre in HR or company leadership, keep our remote work statistics top of mind as you retain and recruit. VidCruiter can reduce customers time-to-hire by up to 80%. You have to request a price quote by filling out a form online with details about your company. When asked why they want to work remotely over the long term, people listed as their top reasons: Flexible work options arent the only benefit employees value. What comes to mind when you think of a Zoom meeting? These sites may use Web 2.0 techniques to gather reviews from site users or may employ professional writers to author reviews on the topic of concern for the site.. Copyright 2022 FinancesOnline. If its 30 minutes long, its just not long enough. Using virtual interviews to vet candidates can be a great way to quickly move applicants through the hiring process. More than 50% of jobs require teamwork. (Newzoo, 2020), Players from Germany spend an average of 6.92 hours each week playing video games. 50% of hosts record their webinars on Webcam beforehand. Get access to email templates and sequences, customizable registration pages, email delivery tracking, website widgets, built-in social sharing, and much more. Start your week with a webinar. (AdColony, 2020), 71% of video game players play casual games. Both candidates and recruiters can view pre-recorded video interviews or join live video interviews/conferences from their iOS and Android mobile devices. (Source: Yans) Read the latest news, updates and reviews on the latest gadgets in tech. UK employees want to spend the least amount of time in the office (2 days per week). The same survey found that only 27% of people are confident in communicating at work. (Newzoo, 2020), The average age of a video game player in the US is 35 to 44 years old. In addition to putting in some practice in order to leave the best first impression possible, its a good idea to follow it up with a thank you letter, as this shows courtesy and can increase your chances of getting the job. According to the Conference Board, job satisfaction is at its highest point in a decade, which means that fewer people are looking for new jobs. In 2019, 48% of employees used video conferencing at work more often than they did in the previous two years on the job. The research also showed that 86% of employees aged 25 to 34 use video conferencing tools at work compared to just 46% of employees aged 55 and older. Most say remote work has a positive impact. Save my name, email, and website in this browser for the next time I comment. Likewise, the study found that the average age range of an American gamer is 35-44 years, while 70% of those below 18 years and 64% of US adults play video games on a regular basis. 38% of employees currently working from home would be unhappy doing so forever. Number of Video Game Players Worldwide by Region, Professional Services Automation Software - PSA, Project Portfolio Management Software - PPM, General Video Game Demographics Statistics, Statistics on Gamers by Age, Gender, and Ethnicity, Millennials, who spend $112 a month on gaming, 51 Significant Video Game Demographic Statistics: 2022 Data on Age & Gender, In 2019, there were over 2.5 billion active gamers from around the world. Since 2015, a year after the game console ban was lifted, China has earned more gaming revenue than the US, with the figures reaching a record high in 2016 and then slowing down in 2018, when another government measure saw new games licenses being frozen due to renewed fears of gaming addiction among the youth. Interactive Software Federation of Europe. Post-webinar feedback is important for the hosts. We spend hundreds of hours researching the best HR and recruiting software so you dont have to. Minimum 30 minute-long webinars and maximum 50-60 minute webinars help you gain quality leads. Single employees report working the same number of hours whether at home or in the office (5-6 hrs/day in either location). myInterview currently doesnt have a mobile app neither for hiring managers or candidates. WebA computer network is a set of computers sharing resources located on or provided by network nodes.The computers use common communication protocols over digital interconnections to communicate with each other. Top-performing workers spend 45% of their time on the job working individually, 45% of their time on the job working collaboratively, and 10% of their time on the job learning and socializing. Category: Research. Computer-based audiovisual Everybody knows how important first impressions are. Therefore, doing some research about the company and the job youre applying for is highly recommended. Three in four surveyed employees, or 75%, rate teamwork and collaboration at work as very important. Millennials, who represent almost half of the workforce in the United States, are the most likely age group to value workplace collaboration. Whenever you apply for a job, it's only natural to have some competition. Check out our report on Project Management Software Statistics for 2022.. Project management software constantly evolves with the emerging technologies and approaches to planning, budgeting, resourcing, data mining, time tracking, and delivering The ability to change the speed of the interview while watching can also help recruiters save time., Their implementation team and customer support is extremely responsive or in the words of a Global Talent Attraction Director, I love the support, tenacity and just constant desire to do the right thing. Video interviews are six times faster than phone interviews. As businesses everywhere stopped their operations and economies were suffering recession-like losses, the gaming industry continued with its busy streak. Jenny Chang is a senior writer specializing in SaaS and B2B software solutions. Gamers are not the minority as TV and film paint them out to be. However, its worth noting that you should have a well defined strategy around how you will introduce the concept of video interviews to your candidates, and set expectations for their experience as well as how this content will be used. Around 32% of people prefer knowledgeable and passionate hosts. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless Growth in APAC was driven by demand from its 1.5 billion gamers. A poll showed that this reduction in collaboration among remote employees working from home is largely due to the shift in the work environment due to the COVID-19 pandemic. #jobsNearToYou{display:none;}.noImage-major-hero{display:none;}.major-hero-header-wrapper.w-100{display:none;}@media only screen and (min-width: 800px){.intro-research{}}#jopbTypeEntryContainer{display:none;}p{font-size:16px!important;}. Over 70% of parents believe playing video games are educational. Research is very clear that employees who collaborate at work are generally happier than those that do not. Live video interview platforms act like regular interviewing, but over a video conferencing platform where a candidate and a hiring manager speak in real-time. Around 15% of people register before 15 days of the webinar. WebZoom is the leader in modern enterprise video communications, with an easy, reliable cloud platform for video and audio conferencing, chat, and webinars across mobile, desktop, and room systems. The global games market had $159.3 billion in revenues for 2020, almost half of which came from the Asia Pacific [] This is followed by Super Mario Bros (40.24 million) and Mario Kart Wii (35.98 million). With exciting technologies on the horizon, it truly is an exciting and wonderful time to be a gamer. Studies show users prefer 5-6 pages registration than a longer one. Most said yes. On the other hand, in B2C webinars, the lead generation survey shows 20% to 40%. The pressure of looking professional, trying to impress your interviewer, and not coming off as nervous or overly confident can stress out even the best of us. Hireflix biggest client is an edtech company doing 50,000+ interviews a month. Most businesses reward individual achievements, not team achievements. So instead of sweating it out and trying to figure out the right way to act, dress, or speak during an interview, go ahead and take a look at these job interview statistics that are bound to make the interview process a little easier. To keep pace with the demands of remote hiring, they've launched a video interview platform which gives talent acquisition teams a simple to use solution to screen applicants. The Great Resignation has been a hot topic for awhile. WebHow Providing Video Transcripts Boosts Your SEO. She has covered all the major developments in SaaS and B2B software solutions, from the introduction of massive ERPs to small business platforms to help startups on their way to success. However, the Chinese PC games market, not included in the ban, flourished. While it doesnt have the full feature set you may find in a platform that has been around for a decade, this tool is used by many companies with high volume hiring needs, multinational hiring, and seasonal hiring, in addition to smaller companies who want to take advantage of their free tier and generally affordable pricing. When choosing what game to play, a gamers primary consideration is simple gameplay, followed by fast performance and the option to play offline. (eMarketer, 2020), The number of mobile video game users is forecast to reach 1.8 billion users in 2025. 27% of remote employees miss the social aspect of the office, but not enough to return. Based on video game demographics statistics from various sources, most video game players tend to fall within the lower-income range. 22. Whoever said life wasn't stressful has never been to a job interview. Zoom is a video conferencing app, geared towards business usage. Most American workers rate collaboration as a key element for their career success. To Reduce Burnout On Your Team, Give People A Sense Of Control. Accessed on 8/8/2021. The platform provides analytics that help you understand how well your current application process is working, so that you can make improvements as needed. While Brazen is more of a virtual career fair platform (one of the best ones) they also have a video interview tool. Be it B2B marketers or B2C, webinar content is massively used (around 60%) as a part of content marketing. Half a billion dollars in 2020: The cloud gaming market evolves as consumer engagement & spending soar. Their video interviewing software lets you conduct both live and asynchronous interviews. 65% of people register via email for a webinar. Remote employees see significant savings as well. (U.S. BLS, 2019), 17.91% of gamers in the US earn $0 to $9,999 per year. Due to the amount of information that can be conveyed via a video interview, they are much faster and more efficient than traditional phone interviews. With the video game market expanding to cover more audiences, it comes as no surprise that more and more people are becoming gamers. After all, it counts toward the first impression. 78% of Americans are familiar with VR technology now. Resource Benefits are important. Establish procedures for regularly giving feedback to remote employees. According to BigMarker, 25% of webinar attendees wont sign up until the day of the live session. Asynchronous video interview platforms allow a candidate to answer pre-defined interview questions on their own time that are later reviewed by a recruiter.. 32% would be unhappy but would stay with their current employer. In contrast, only 7.8% of players aged above 60 said the same. Most said yes. Those earning $1,621 and higher a week spend only 15 minutes on weekdays for said activities. To add video, we will use the