Meanwhile, in GTA V, youll fail a mission for merely driving too far away from your mission objective. Red Faction: Guerrilla Review This third-person action game is a great open-world adventure for anyone with an appetite for destruction. So you just decide to do the story missions and only fart around with open-world stuff once you get bored (because, obviously, you cant actually explore the open world during a mission or youll insta-fail). I was a huge fan of RF1 (not so much 2) and I am very upset that they have decided to make RF3 an open world game. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. He has no choice but to join Red Faction. It is the third installment of the Red Faction series. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead . The game ditches the deformable landscapes that were a staple of its predecessors and instead offers the ability to blow apart anything in the game. ALL RIGHTS RESERVED. Tooling around Los Santos wont change damn near anything about your experience in theGrand Theft Auto Vsstory missions, and, apart from a few unnecessary weapon upgrades, farting around in a historical animus recreation has nothing to do with your plot-mandated assassination missions. Thats the other thing about most open-world games: theyre not really, nonlinear when it comes to how you go about completing their main story missions. These locations can be destroyed however you want, and all represent their own unique, interesting gameplay scenarios. ), but I welcome open world gameplay. Despite the fact that your character, Alec Mason, is a guerrilla--a member of the underground group Red Faction, which is trying to take out the all-powerful Earth Defense Force (EDF)--there's little scope for anything other than full-volume action, even if you are trying to approach a mission with subtlety. It knew that a Red Faction game would have . Red Faction: Guerrilla is a third-person shooter video game developed by Volition and published by THQ. Red Faction: Guerrilla Re-Mars-tered offers players a second chance to experience its open world. Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Each sector will have its own level of EDF control that you'll have to lower while at the same time raising the population's morale. Red Faction: Guerrilla is a shooter that eschews its series predecessors' confined paths and first-person view in favor of a third-person perspective set in a vast open-world landscape. The area of Mars you'll traverse in Red Faction: Guerrilla is big even by open-world game standards, but there's not a lot to see. I'll miss first person (maybe they'll have the option to let you switch? Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on . To me, in the end, all that really matters is if it's good or bad. Today, Elegos is moving into the Closed Alpha playtesting phase. Randolph is GameSpot's Editorial Director, and needs more time to play games. To free the planet, you'll have to do it sector by sector. They chase after you. Guerrilla has a cover function which will let you stick to walls, but it's not something you can rely on--you'll sometimes fail to stick to objects properly (particularly low bits of cover), and popping out to shoot can cause you to leave cover completely. Shoot everything. Valve Corporation. Blowing shit up was fun, the game less so. That allows you to buy a gun thats a bitnicer, but doesnt really change anything about how you play. Mayhem is built into Guerrilla's DNA, and its impressive physics engine realistically showcases destruction on a massive scale. Like Free roaming around the world w/ friends? Metacritic Game Reviews, Red Faction: Guerrilla for Xbox 360, Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. You'll also run across beefy mech-like walkers, which are great to pilot against hordes of EDF soldiers--these are pretty rare, however, but they're so much fun you'll wish there were more instances when you could use them. The destruction is obviously absolutely incredible and the source of hours of addiction. Saints row didn't bring anything new to the genre what so ever. It's to the game's credit (and to the credit of its remarkably robust physics engine) that despite repetitiveness, Guerrilla's destruction is engaging and entertaining for the 15 or so hours it will take you to get through the single-player campaign. Sound fares better--the game's voice actors do well with their limited scripts, and the various explosions, gunfire, building collapses, and other sound effects are uniformly impressive. Features And while some significant performance issues prevent the PC version from being the smoothest Guerrilla experience, it is the most complete, coming packed with the Demons of the Badlands downloadable content, an extra multiplayer mode, more maps, and enhanced visuals. There's also an offline multiplayer mode called Wrecking Crew, where up to four players can take turns doing as much damage as they can to a certain area. Nothing like the joy of rampaging around Mars and destroying entire buildings with a sledgehammer. It's an open-world game that actually uses its open world, and . To gain control of a structure, you need to destroy it first before rebuilding it for your team. You'll pay a price for these good looks, however, because Guerrilla's frame rate stutters seriously during intense sequences of destruction. The side missions are about strategically blowing up buildings (or enemies). You won't have the variety of vehicles found in other open-world games, but the ones that are here seem functional to a mining colony and fit within the gameworld. Don't post randomness/off-topic comments. Well, apart from the fact that doing so will get you valuable scrap (your main currency), you need to destroy a certain number of Evil Government buildings to reduce their Evil Governmental Control over a location. The destruction is still just as fun as you remember it! (or enemies). 10 . Guerrilla sold okay though and brought Red Faction's environmental destruction hook to an open world environment. Mason is initially an unwilling recruit to Red Faction, joining only after his brother is killed by EDF soldiers. Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. I think the game originally came out in the era where open world games were cool. The open world is about driving around looking for a quest, when oh, hey, theres an important Evil Government building on the side of the road. Also, the Guerrilla Action called Collateral Damagd . Most are typical weapons--there are pistols, machine guns, shotguns, rocket launchers, and sniper variants--but Guerrilla does feature some unique weapons, such as the killer disc-spewing grinder and the electricity-pulsing arc welder. In fairness, Volition Studios had something of an advantage over other open-world developers, namely the two Red Faction games that preceded Guerrilla. I think so. Jokes are fine, but don't post tactless/inappropriate ones. And its pretty dull. The game assumes a third-person point of view and an open world to play in. Turn great universe of Parker into where left half of screen is show you nice ass of some . This powerful object has the ability to bring down entire buildings, giving you a tactile feeling of gleeful abandon as you watch your character leave nothing but rubble and havoc in his trail. Metal Gear Solid V, many of the Far Cry games, and Shadow of Mordorall come to mind. As Grand Theft Auto is presumably an experience about being a criminal, youre impelled to think Oh, I should probably go in and rob that place.. And then the cops show up. View mod page; . The third unique online mode is Demolition, where one player on a team is randomly chosen as a destroyer. You can stop pursuers by blowing up a bridge as you pass it, or even level an entire building to kill all of the troops inside. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. Keep your comments focused on the game. Cover, for example, is at best a temporary haven for you and your enemies, since all walls can be demolished. . Though I can understand if you just don't enjoy open world gameplay, but I think it's too broad of a thing to say you won't enjoy this game at least. Guerrilla's online component, in fact, is a definite winner; while the player population on Windows Live was a bit sparse, games ran almost completely lag-free during testing, with the most noticeable issue being an occasional lapse between hitting an object with the sledgehammer and seeing it crumble. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. The world is divided into six distinct areas and the player . The maps are a mix of already released DLC and yet-to-be-released content, so while they're nothing PlayStation 3 or Xbox 360 owners are locked out of, they are a welcome freebie. But why would you blow up that building on the side of the road? I guess it comes with the advantages and disadvantages of those games. One thing the series hasn't changed, however, is its revolutionary tone. Red Faction: Guerrilla is a singleplayer and multiplayer third-person action, open world and shooter game in the Red Faction series.. You are then a key member and must help liberate all six districts on Mars: Parker, Dust, Oasis, Badlands, Free Fire Zone, and Eos. There are a lot of good open-world games. Be respectful! Ranked #51 game of 2009 and #1591 All-time among Glitchwave users. The main plot is about strategically blowing up buildings. And that's pretty much all you have to understand about the story, because it really doesn't get any deeper than a "small rebellion group vs. the big bad military" type of story you would've seen a hundred times in other media. Red Faction One from 2001 or 02 (don't remember) only and forever! Despite being a massive and lengthy nonlinear game, Red Faction: Guerrilla is beautifully focused. It was released for the PlayStation 3 and Xbox 360 in June 2009 and for the Microsoft Windows in September 2009. Throughout their fight for freedom . Do any of you guys think that Volition should release an open world multiplayer patch? Mars is yours to annihilate, so though the main story is uninvolving and the action is repetitive, you'll find plenty to like in the game's mayhem-filled single-player campaign and impressive multiplayer offerings. Meanwhile, in Red Faction: Guerrilla, youre running around, trying to destroy an enemy bunker with nothing but your sledgehammer because youre out of remote mines that you havent been able to afford more of because you blew all of your scrap on a thermobaric rocket launcher, but WAIT, theres an ammo chest over there, so you sprint toward it as an enemy takes cover behind it and unleashes a salvo of machine gun fire. the combat and physics were great, and they had the perfect weapons to go along with them. Red Faction Guerrilla brings the war back to Mars only this time it takes on a much different form from its predecessors. Hello Youtubers, I'm a person who does videos on games like: Assassin's Creed, Saints Row, Watch Dogs, Human Fall Flat, more Ubisoft games, and more but no b. So you do. That will disappoint fans of the open-world exploration of the last Red Faction game, 2009's Guerrilla, but it does ensure that the story keeps barreling forward. And, at the end, you get way more money than youd ever get doing the open-world bullshit. Guerrilla's gameplay is similar--many of the missions may feel like they're at the same loud, all-out pace, but when devastation is this well presented, it's difficult not to get swept along by its primal energy. Some technical issues aside, it's the lack of variety in the world and mission design that stops the fun and still impressive destruction from making this a must play for those who missed it the first time. The latter-day, Maybe youll sneak in and use your nano rifle to vaporize each successive floor, so the bad guys fall to their deaths while still inside the building. Lowering EDF control opens up new story missions which will move Guerrilla's main narrative forward, while improving morale means more of the population will randomly jump in and support you when you get into a fight with the EDF. The game is quite challenging even at lower difficulty levels, and you'll find yourself pushed to survive most large-scale fights at medium difficulty. Incredible mechanics built around a shockingly minor campaign, much like the rest of the Red Factions actually. Playing in windowed mode seems to fix performance issues (even with visuals pumped up to 1920x1080), so here's hoping a patch is rushed out soon. Most sandbox games treat their open worlds like pornographic films treat story. On the surface, the mission types are varied--for example, protect a settlement, join a group of rebels in storming an EDF stronghold, intercept an enemy shipment, destroy EDF property--but the game's aggressive AI means most missions will end up in large explosions and a hail of gunfire. And then the cops show up. There are plenty of red hills, open plains, and dust, and what few populated areas there are seem sparse in comparison to other games in this genre. 2022 GAMESPOT, A FANDOM COMPANY. And its pretty dull. You'll wish there were more mechs in Red Faction: Guerrilla. But even these games have been unable to reach the heights of Volitions underrated, admittedly ugly Red Faction: Guerrilla. And, at the end, you get way more money than youd ever get doing the open-world bullshit. The story revolves around Alec Mason, a Demolitions expert who came to Mars to . Use the boards for extended discussion. Despite being a massive and lengthy nonlinear game. Maybe youll climb onto a nearby crane, nano-vaporize the westmost face of the building, and fire a thermo rocket into the hole so that it obliterates everything inside the meeting room. These new modes are fun, and Damage Control in particular is hectic as your team continually scrambles to destroy and repair the various checkpoints. Driving is similarly strong, the only caveat being that most vehicles are floaty and too easy to flip (although any science geek can probably justify this by pointing to Mars' lower gravity compared to Earth). TC: "Waaahhhhhhh the game is not linear, I want the game to be one really long hallway and forced to go one direction at all times WAAAAAAAAAAHHHHHHH"---"All I have done, and the others, was try to contribute to the die hard fans, and that is what we did. Now, sure, you could storm up the stairs and machine gun the bastards to death, but thats not the most effective nor the most fun strategy. The brutish, direct sledgehammer exemplifies what the excellent Red Faction: Guerrilla is all about. They chase after you. it's a shame online multiplayer for this will never happen again. The game was released on some platforms on June 2, 2009, seven years after its predecessor and featured a vastly different gameplay system. You get, like, twenty dollars for your troubles. Red Faction Guerrilla allows players to take the role of an insurgent fighter with the re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. This third-person action game is a great open-world adventure for anyone with an appetite for destruction. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.Key features Open World Guerrilla Warfare You decide who, when, where and how to battle. Thankfully, the rest of Red Faction: Guerrilla's controls are solid, particularly its shooting mechanic, which feels even better than its console counterparts thanks to the extra precision a mouse provides. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. Likewise, don't respond to trollish comments; just report them and ignore them. . Or, since you know the bad guys will flee to their vehicles the moment you attack, maybe you plant the remote mines on, vehicles, take a couple of pistol shots at them to get them good and scared, wait for them to enter their getaway vehicles, and. Which isnt much. I should strategically blow it up. Does Alec Mason have any other skins or costumes. vIALATIOn or how they called are idiots. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. Personally, I didn't mind the grind since destroying structures is fun. Red Faction: Guerrilla - Demons of the Badlands. Do Volition even have anything to do with this anymore? Filed under nicer, but doesnt really change anything about how you play. It was released for PlayStation 3 and Xbox 360 in June 2009 and for Microsoft Windows in September 2009. . ^no thats not what i mean.I dont want a halway shooter..I want something about the size of crysis.not open ended but not linear either. By Anthother disappointing thing is that from the GameInformer pics it appears that the game wont even be first person. #Destructoid Originals#Notable#open world#Red Faction#sandbox#Volition, A breakdown of the gods and characters shown in the Hades II reveal trailer, The Game Awards 2022: All the winners from tonights show, The FTC sues to block Microsofts acquisition of Activision Blizzard, Mario Kart 8 Deluxe Booster Course Pass Wave 3 reviewed and ranked. Maybe youll toss a bunch of remote mines onto your truck, then drive it into the first floor of the building and hit the detonate button, bringing the entire goddamn building down. Summary: Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. This game was and still is absolutely brilliant. Don't get in arguments with people here, or start long discussions. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The first DLC episode--Demons of the Badlands--is also included with the PC game and adds an extra few hours of solo destruction. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead . Do any of you guys think that Volition should release an open world multiplayer patch? Rob a convenience store (for no benefit). Pla. And then you escape, which is almost fun. ", hmm i dont remember saying thata game doesnt need to be open world to be non-linear, gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. on October 9, 2009 at 6:33PM PDT. Wrecking Crew is a fun little distraction at best, and it probably won't hold your interest considering the large scope of the game's online multiplayer offerings. of taking over territory as SR. You might as Well call Saints Row as Grand Theft Auto San Andreas 2. Added to this are new items exclusive to multiplayer which can radically affect how you play. The stealth pack, on the other hand, will make you invisible for short periods of time, while the heal pack will quickly regenerate lost health. But of those that do,Red Faction: Guerrillais the absolute best. We spoke with James Hague, Design Director for Red Faction: Guerrilla. Red Faction: Guerrilla is one of those rare open world games that brings something new to the table. The realistic nature of this rampant destructibility is the standout feature of Guerrilla, and it will affect many of your gameplay decisions. Despite the fact that games likeAssassins CreedorGrand Theft Autobill themselves as sandbox experiences, the actual open-world activities the stuff thats supposed to justify the need to schlep across dozens of city blocks to get anywhere that matters are usually half-hearted, obligatory affairs. Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the . That said, the game does look quite impressive, particularly on the high resolutions it supports. Mason joins a guerrilla group called the Red Faction, who's task is to take back control of Mars from the EDF. Sure, you can blow stuff up in a variety of interesting and creative ways, but in the end, it's still the same thing--blowing stuff up. I'm guessing it will have a customizable main character since they said nothing about him, and it has the same gameplay mechanic [sp?] Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style . The game originally made use of Games for Windows - LIVE for multiplayer though this was replaced with Steamworks in 2014. We've partnered with Perpetual Games who are making an open-world RPG with modding at its front and centre! There are large earth-moving vehicles, smaller two-person transports, and plenty of trucks, with a surprising number of them packing onboard weapons. Demons of the Badlands comes included with the PC version. Story, for the most part, takes a backseat to Mason's continuing mission to free Mars. More than that, the Evil Government buildings are really goddamn fun to blow up. What follows is a lengthy main storyline which is fairly cliched for the most part. Maybe youll sneak in and use your nano rifle to vaporize each successive floor, so the bad guys fall to their deaths while still inside the building. The latter-day GTA games have gotten more and more strict about what you can or cant do before you insta-fail. And then you escape, which is almost fun. If it sounds like the game is frenetic and chaotic, that's because it can be. All of this destruction is performed in real time, which means no structure collapses in the same way. Or, since you know the bad guys will flee to their vehicles the moment you attack, maybe you plant the remote mines on their vehicles, take a couple of pistol shots at them to get them good and scared, wait for them to enter their getaway vehicles, and then detonate the remote mines. So, theres that. Targets are now free. Then when you go to buy a gun with the stolen cash, you realize twenty bucks doesnt get you much. Red Faction: Guerrilla mixes a long and involving single-player campaign with a fun and satisfying online segment, with both adding up to a game that proves that a little chaos (or in this case, a lot) can be a positive thing. Collect these feathers (for no reason). You won't get to drive any vehicles in Guerrilla's multiplayer mode, but it does offer plenty of unique experiences you won't find in the single-player game. Nothing new, and plenty of open world games come to mind that do the exact same. Can you blow up this building crawling with troops before they blast you to shreds? The reconstructor gun can repair damaged or destroyed structures and is used in the Siege and Damage Control modes. Which isnt much. Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page. wait there was a campaign in this destruction sim? Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent . Thats the other thing about most open-world games: theyre not really that nonlinear when it comes to how you go about completing their main story missions. A Red Faction Guerrilla: Remastered Mod that takes all of the explosions, and times their power by 2, or higher, depending on the file you download. Key Features Open World Guerrilla Warfare - You decide who, when, where and how to battle. When you reach the chest, you whackthe fucker in the head so hard he goes flying, and you grab the rocket launcher ammo. Your actual interaction with the open world is now limited exclusively to whatever happens as you drive from one quest marker to another. So, youre dead. Open World Guerrilla Warfare You decide who, when, where and how to battle. Any man-made object can be reduced to rubble, and every structure or vehicle--and every one of its parts--features its own unique physical properties. Destruction is this game's currency, and it puts its considerable wealth to good use. The game supports up to 16 players online and features the stock standard deathmatch, team deathmatch, and capture-the-flag variants. All trademarks are property of their respective owners in the US and other countries. The game's open world represents a terraformed area of Mars' surface. It looks like the game should be called Saint's Row Future. Only once youve sufficiently lowered the Evil Governments control can you access the story missions. You'll end up hearing that "thunk" a lot in Red Faction: Guerrilla, but you'll never get tired of it because its deep, crunchy sound is tied so intrinsically to the satisfying visual destruction you see. You may want to take a more circumspect approach, such as finding an unguarded path into a group of structures that need to be taken down, but as soon as the first explosion hits, EDF troopers will swarm to your position to try to take you down with force. All rights reserved. All of the single-player game's destructibility adds another level of strategy to matches, because you're only ever one sledgehammer blow away from instant death, no matter how thick your cover. By far the most interesting is the nano rifle, a weapon which sends out a bolt of microscopic nanites that corrode anything they hit--and this includes people as well as buildings. So you just decide to do the story missions and only fart around with open-world stuff once you get bored (because, obviously, you cant actually explore the open world during a mission or youll insta-fail). Can anyone supply me with a list of all weapons (usable in SP) and how to unlock them? Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead . so underrated. There are a lot of good open-world games. Also, its a really intense metaphor for the war on terror. By Randolph Ramsay on October 9, 2009 at 6:33PM PDT Red Faction: Guerilla Re-Mars-ted takes you back to the original game from KAIKO and Volition released in 2009, only with better graphics. Aren't they and the Red Faction IP owned by two separate publishers? Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. From what it said it GI, it appears to be somewhat different than most open world games. I love how damn powerful the guns and sledgehammer feel, the sounds are solid and dudes slam to the ground/fly back when they ragdoll. Everything from smokestacks to bridges appears to have been built with real-world engineering principles in mind, and you can see the various supports and reinforcements in their design. Released 2009. JManGT postedare you kidding me? Its an open-world game that actually uses its open world, and allows for all manner of personal expression when it comes to how you blow up your targets. Set 50 years after the events of the first two games, Mars has . I think so. Abandon selective targeting. So you go onto a story mission where they give you all the guns you need anyway. Paste the address (or embed code) below and click "embed". The game's eight different mission types will do one or the other, and in many cases they'll do both. And youre really looking forward to this story mission, see, because itll either be a cute one-off action sequence (drive this car really fast while mortar fire rains down on you! But at least you took down the bunker and can now complete the next story mission. its open world, and allows for all manner of personal expression when it comes to how you blow up your targets. Don't comment just to troll/provoke. All the community rules apply here. There are very, very few open-world games that actually wring meaningful gameplay out of their sandbox environments. The open world is about driving around looking for a quest, when oh, hey, theres an important Evil Government building on the side of the road. It's hard to fault the game for this--after all, this is what a human colony on Mars would conceivably look like--but it doesn't change the fact that you'll be looking at dirt a lot of the time in Guerrilla. The textures on Mars and its architecture look realistic, as do many of the lighting effects with the various explosions and pyrotechnics. Espaol - Latinoamrica (Spanish - Latin America). In 2120, Mars is a mining colony and the Earth Defense Force (EDF) rule with an iron fist. Your actual interaction with the open world is now limited exclusively to whatever happens as you drive from one quest marker to another. Red Faction: Guerrilla mixes a long and involving single-player campaign with a fun and satisfying online segment, with both adding up to a game that proves that a little chaos (or in this case, a . We've lost control. Have you ever played the Just Cause 2 multiplayer? 31 . Retail copies were made redeemable on Steam to allow existing owners to migrate over to the Steam version. A lot of time is spent . - | 56 . Red Faction: Guerrilla, also known as Red Faction 3 (RF:G), is an open world third-person shooter developed by Volition, Inc. and published by THQ. Players take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Have fun in the open-world of mars, where it is up to you what you want to do. But even these games have been unable to reach the heights of Volition's underrated, admittedly ugly Red Faction: Guerrilla. Only once youve sufficiently lowered the Evil Governments control can you access the story missions. Height is also of little concern--if an enemy sniper is perched on a building, you can easily destroy the floor underneath him. Like Free roaming around the world w/ friends? Randolph Ramsay Also, its a really intense metaphor for the war on terror. Save my name, email, and website in this . So to demolish a small building, you needn't take out all its walls--simply identify its support columns, take those out with charges, and watch the whole thing implode. MeanwhileAssassins Creednever really gives you the tools to perform anything more than a handful of predetermined death blows. Siege has two teams taking turns to see how much damage they can do to a map, while Damage Control sees two teams fighting for control of three structures. Maybe youll climb onto a nearby crane, nano-vaporize the westmost face of the building, and fire a thermo rocket into the hole so that it obliterates everything inside the meeting room. 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